Gamify Your Classroom: A Field Guide to Game-Based Learning (New Literacies and Digital Epistemologies)

Matthew Farber Gamify Your Classroom: A Field Guide to Game-Based Learning Reviews Summary

Ratings Breakdown

Rated 4.1 by 28 people

Pros from Reviews

  • Comprehensive resource
  • Useful for educators and game designers
  • Practical guide for implementation
  • Inspiring and helpful
  • Insightful examples
  • Many new ideas
  • Great insights

Cons from Reviews

  • Lacks information on planning and starting gamification
  • Not specifically practical
  • Outdated information
  • No guidance for non-software engineers
  • Desestructured and disorganized
  • Culturally biased
  • Not recommended for all teachers

Notable Features

Revised Edition
Innovative Ideas
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